Beneath the Badlands

Principal AI Designer and Programmer

Beneath the Badlands is a Steampunk Western Roguelike. It's focused on fast paced action, tight decision making, and spatial awareness.
Beneath the Badlands was an interdisciplinary team of over 40 members (over 70 including outsource) and was an incredible simulation of Triple A development. Over the course of development I gained experience with SCRUM and Agile, managing scope creep, and Interdisciplinary collaboration.


Detailed Breakdowns of my work can be seen Here

My Postmortem can be found Here

Personal Contributions

Enemy Design leadership

Encounter Design and Navigation

Core pillars of Design

QA, Bug Fixing, and Playtesting

Gameplay Trailer by Eric Norfleet

Teaser Trailer

Playtesting Footage and Runthroughs